Represents the locks next to the previous searches. Pressing one of the locks makes the gene name next to it not move when a new gene is searched for.
More...
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override void | Click () |
| Called when the user points the controller towards this panel and presses the trigger. More...
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override void | SetMaterials (Material keyNormalMaterial, Material keyHighlightMaterial, Material keyPressedMaterial, Vector4 scaleCorrection) |
| Do not use. Use SetMaterials(Material, Material, Material, Material, Material, Material) More...
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void | SetMaterials (Material unlockedNormalMaterial, Material unlockedHighlightMaterial, Material unlockedPressedMaterial, Material lockedNormalMaterial, Material lockedHighlightMaterial, Material lockedPressedMaterial, Vector4 scaleCorrection) |
| Set the materials used by this lock. More...
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override void | OnRaycastEnter () |
| Called on the first frame that this CellexalRaycastable is hit by a CellexalRaycast. More...
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override void | OnRaycastExit () |
| Called on the first frame that this CellexalRaycastable is not hit by a CellexalRaycast anymore. More...
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override void | OnRaycastHit (RaycastHit hitInfo, CellexalRaycast raycaster) |
| Called by CellexalRaycast.Update every frame that a raycast hit this target. More...
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virtual void | SetHighlighted (bool highlight) |
| Sets this panel to highlighted or not highlighted. More...
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virtual void | SetPressed (bool pressed) |
| Sets this panel to pressed or not pressed. More...
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bool? | Locked [get, set] |
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Vector2 | CenterUV [get, set] |
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virtual void | Start () |
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virtual void | OnEnable () |
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virtual void | OnDisable () |
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new Renderer | renderer |
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Material | keyNormalMaterial |
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Material | keyHighlightMaterial |
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Material | keyPressedMaterial |
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static Vector4 | PulseAndLaserCoords |
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Represents the locks next to the previous searches. Pressing one of the locks makes the gene name next to it not move when a new gene is searched for.
◆ Click()
override void CellexalVR.Interaction.PreviousSearchesLock.Click |
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virtual |
◆ SetMaterials() [1/2]
override void CellexalVR.Interaction.PreviousSearchesLock.SetMaterials |
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Material |
keyNormalMaterial, |
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Material |
keyHighlightMaterial, |
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Material |
keyPressedMaterial, |
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Vector4 |
scaleCorrection |
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virtual |
◆ SetMaterials() [2/2]
void CellexalVR.Interaction.PreviousSearchesLock.SetMaterials |
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Material |
unlockedNormalMaterial, |
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Material |
unlockedHighlightMaterial, |
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Material |
unlockedPressedMaterial, |
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Material |
lockedNormalMaterial, |
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Material |
lockedHighlightMaterial, |
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Material |
lockedPressedMaterial, |
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Vector4 |
scaleCorrection |
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Set the materials used by this lock.
The documentation for this class was generated from the following file:
- cellexalvr_cloudxr/Assets/Scripts/Interaction/PreviousSearchesLock.cs