CellexalVR
1.1.0
A virtual reality platform for the exploration and analysis of single-cell gene expression data
|
Represents a spatial graph that in turn consists of many slices. The spatial graph is the parent of the graph objects. More...
Public Member Functions | |
IEnumerator | AddSlices () |
void | ActivateSlices (bool move=true) |
Activate/Deactive slicemode. Activating means making each slice of the graph interactable independently of the others. Deactivating will reorganise them back to their original orientation and they will be moved as one object. More... | |
void | ToggleGraphPointsTransparency (bool toggle) |
GraphSlice | GetSlice (string sliceName) |
void | ResetPosition () |
void | ResetSizeAndRotation () |
Public Attributes | |
bool | slicesActive |
List< Graph > | slices = new List<Graph>() |
Dictionary< string, GraphPoint > | points = new Dictionary<string, GraphPoint>() |
GameObject | chunkManagerPrefab |
GameObject | contourParent |
Material | opaqueMat |
ReferenceManager | referenceManager |
GameObject | replacementPrefab |
GameObject | wirePrefab |
GameObject | brainModel |
GameObject | cubePrefab |
Represents a spatial graph that in turn consists of many slices. The spatial graph is the parent of the graph objects.
void CellexalVR.Spatial.SpatialGraph.ActivateSlices | ( | bool | move = true | ) |
Activate/Deactive slicemode. Activating means making each slice of the graph interactable independently of the others. Deactivating will reorganise them back to their original orientation and they will be moved as one object.