CellexalVR  0.13.0
A virtual reality platform for the exploration and analysis of single-cell gene expression data
CellexalVR.Menu.Buttons.Facs.AddMarkerButton Class Reference

Add a marker to the list of markers that is used as axes when creating a new graph from markers. More...

Inheritance diagram for CellexalVR.Menu.Buttons.Facs.AddMarkerButton:
CellexalVR.Menu.Buttons.CellexalButton

Public Member Functions

override void Click ()
 Handles what happens when the user points the controller towards the button and presses the trigger. More...
 
void SetIndex (string indexName)
 Sets which index this button should show when pressed. More...
 
- Public Member Functions inherited from CellexalVR.Menu.Buttons.CellexalButton
virtual void SetButtonActivated (bool activate)
 
void StoreState ()
 
void ToggleOutline (bool toggle)
 To synchronise the outline in multi-user mode. So the outline doesnt get active if the other users menu or tab is active. More...
 
virtual void SetHighlighted (bool highlight)
 

Public Attributes

TMPro.TextMeshPro descriptionOnButton
 
GraphFromMarkersMenu parentMenu
 
string indexName
 
- Public Attributes inherited from CellexalVR.Menu.Buttons.CellexalButton
ReferenceManager referenceManager
 
TMPro.TextMeshPro descriptionText
 
GameObject infoMenu
 
GameObject activeOutline
 
Color meshStandardColor = Color.black
 
Color meshHighlightColor = Color.white
 
Color meshDeactivatedColor = Color.grey
 
Sprite standardTexture = null
 
Sprite highlightedTexture = null
 
Sprite deactivatedTexture = null
 
int popupChoice = 0
 
bool buttonActivated = true
 
bool storedState
 
bool controllerInside = false
 

Protected Member Functions

void Start ()
 
- Protected Member Functions inherited from CellexalVR.Menu.Buttons.CellexalButton
virtual void Awake ()
 
virtual void Update ()
 
virtual void HelpClick ()
 
void OnTriggerEnter (Collider other)
 
void Exit ()
 
void OnTriggerExit (Collider other)
 

Properties

override string Description [get]
 
- Properties inherited from CellexalVR.Menu.Buttons.CellexalButton
abstract string Description [get]
 A string that briefly explains what this button does. More...
 

Additional Inherited Members

- Protected Attributes inherited from CellexalVR.Menu.Buttons.CellexalButton
SteamVR_TrackedObject rightController
 
SteamVR_Controller.Device device
 
SpriteRenderer spriteRenderer
 
MeshRenderer meshRenderer
 

Detailed Description

Add a marker to the list of markers that is used as axes when creating a new graph from markers.

Member Function Documentation

◆ Click()

override void CellexalVR.Menu.Buttons.Facs.AddMarkerButton.Click ( )
virtual

Handles what happens when the user points the controller towards the button and presses the trigger.

Implements CellexalVR.Menu.Buttons.CellexalButton.

◆ SetIndex()

void CellexalVR.Menu.Buttons.Facs.AddMarkerButton.SetIndex ( string  indexName)

Sets which index this button should show when pressed.

Parameters
indexNameThe name of the index.

The documentation for this class was generated from the following file: