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void | AddVerticesToMesh () |
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void | updateVertices () |
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IEnumerator | UpdateVertices () |
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void | updateTexture () |
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void | updateTriangles () |
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static int[,,] | edgeConnections |
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◆ edgeConnections
int [,,] CellexalVR.MarchingCubes.ChunkScript.edgeConnections |
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static |
Initial value:= new int[12, 2, 3]
{
{{0,0,0 },{0,1,0 } },
{{0,1,0 },{1,1,0 } },
{{1,1,0 },{1,0,0 } },
{{1,0,0 },{0,0,0 } },
{{0,0,1 },{0,1,1 } },
{{0,1,1 },{1,1,1 } },
{{1,1,1 },{1,0,1 } },
{{1,0,1 },{0,0,1 } },
{{0,0,0 },{0,0,1 } },
{{0,1,0 },{0,1,1 } },
{{1,1,0 },{1,1,1 } },
{{1,0,0 },{1,0,1 } }
}
The documentation for this class was generated from the following file:
- cellexalvr_cloudxr/Assets/Scripts/MarchingCubes/ChunkScript.cs