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List< Bitmap > | textureBitmaps |
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List< GameObject > | textureGameObjects |
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List< System.Drawing.Graphics > | textureGraphics |
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int | bitmapWidth = 4096 |
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int | bitmapHeight = 4096 |
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int | heatmapX = 250 |
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int | heatmapY = 330 |
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int | heatmapWidth = 3596 |
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int | heatmapHeight = 3596 |
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int | geneListX = 3846 |
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int | geneListWidth = 250 |
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int | attributeBarY = 10 |
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int | groupBarY = 170 |
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int | groupBarHeight = 140 |
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int | attributeBarHeight = 140 |
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int | noAttribute = -2 |
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int | lastAttribute = -1 |
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int | attributeWidth = 0 |
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The documentation for this class was generated from the following file:
- cellexalvr_cloudxr/Assets/Scripts/AnalysisObjects/Heatmap.cs