Class that handles the reading of attribute/meta files input.
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Class that handles the reading of attribute/meta files input.
◆ H5ReadAttributeFilesCoroutine()
IEnumerator CellexalVR.AnalysisLogic.AttributeReader.H5ReadAttributeFilesCoroutine |
( |
H5Reader |
h5Reader | ) |
|
Reads all attributes from current h5 file
◆ ReadAttributeFilesCoroutine()
IEnumerator CellexalVR.AnalysisLogic.AttributeReader.ReadAttributeFilesCoroutine |
( |
string |
path | ) |
|
Reads an attribute file.
- Parameters
-
path | The path to the file. |
◆ ReadCondensedAttributeFile()
void CellexalVR.AnalysisLogic.AttributeReader.ReadCondensedAttributeFile |
( |
string |
fullPath | ) |
|
Reads a condensed attribute file. This will create a folder Generated
in the dataset's folder and save the generated textures there. If such a folder already exists, this function will still read the file for cell's attributes, but will instead use whatever textures are on the disk.
- Parameters
-
fullPath | The path to the condensed attribute file. |
The documentation for this class was generated from the following file:
- cellexalvr_cloudxr/Assets/Scripts/AnalysisLogic/AttributeReader.cs