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void | Unfold () |
| Unfolds the menu to be on flat surface instead of a 3D cube menu with buttons on 4 sides More...
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void | Fold () |
| Folds the menu to be a 3D cube menu with buttons on 4 sides instead of a flat surface More...
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GameObject | normalMenuCube |
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List< GameObject > | buttonParents |
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List< GameObject > | backsides |
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GameObject | topSide |
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GameObject | topBackside |
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◆ Fold()
void CellexalVR.Menu.MenuUnfolder.Fold |
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Folds the menu to be a 3D cube menu with buttons on 4 sides instead of a flat surface
◆ Unfold()
void CellexalVR.Menu.MenuUnfolder.Unfold |
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Unfolds the menu to be on flat surface instead of a 3D cube menu with buttons on 4 sides
The documentation for this class was generated from the following file:
- cellexalvr_cloudxr/Assets/Scripts/Menu/MenuUnfolder.cs