Handles raycasting from the controller to, heatmaps, graphs, networks, legends, et.c. This will call CellexalRaycastable.OnRaycastEnter and CellexalRaycastable.OnRaycastHit and so on.
More...
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enum | ClickType { None,
RightTrigger,
LeftTrigger
} |
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enum | Override { None,
AlwaysOn,
AlwaysOff
} |
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ClickType | activatedBy = ClickType.RightTrigger |
| Defines how this raycastable can be activated. More...
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LayerMask | layerMask |
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XRRayInteractor | rayInteractor |
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XRInteractorLineVisual | interactorLineVisual |
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CellexalRaycastable | lastRaycastableHit = null |
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Override | OverrideRaycast [get, set] |
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Handles raycasting from the controller to, heatmaps, graphs, networks, legends, et.c. This will call CellexalRaycastable.OnRaycastEnter and CellexalRaycastable.OnRaycastHit and so on.
◆ activatedBy
ClickType CellexalVR.Interaction.CellexalRaycast.activatedBy = ClickType.RightTrigger |
Defines how this raycastable can be activated.
The documentation for this class was generated from the following file:
- cellexalvr_cloudxr/Assets/Scripts/Interaction/CellexalRaycast.cs