CellexalVR
1.1.0
A virtual reality platform for the exploration and analysis of single-cell gene expression data
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Handles the spawning of notifications. These can be spawned from anywhere e.g. when a script has finished and you want to notify the user. More...
Public Member Functions | |
void | DeactivateNotification () |
Waits until the close notification animation has finished and then deactivates the notification game object More... | |
void | SpawnNotification (string message) |
Spawn notification that will appear in front of the user. If several notification messages are displayed at the same time they will appear on top of each other. More... | |
Public Attributes | |
ReferenceManager | referenceManager |
GameObject | notificationPrefab |
bool | active = true |
Handles the spawning of notifications. These can be spawned from anywhere e.g. when a script has finished and you want to notify the user.
void CellexalVR.General.NotificationManager.DeactivateNotification | ( | ) |
Waits until the close notification animation has finished and then deactivates the notification game object
void CellexalVR.General.NotificationManager.SpawnNotification | ( | string | message | ) |
Spawn notification that will appear in front of the user. If several notification messages are displayed at the same time they will appear on top of each other.
message | The notification message to display. |